There's so much to do so much to do so much to do.
PLOUGHED ON TODAY.
What I achieved today:
+ Doll roughs (every character mapped out, from hair to undergarments)
*insert 1830s references here*
Thank the lord for long bus journeys, I can sometimes do a lot of work on the way in at 6.55am.
I would have liked to have spent longer developing these characters. They've been in my sketchbooks, mind and ideas for a while but I would like to get under their skin a little more and do further research into the Poe family. Perhaps this is something I can revisit when making the moving models for moving pictures. I want to get back into my sketchbook and play with facial expressions/para-linguistic features to go alongside my storyboards BUT FOR NOW these are sweet little people of the Poe variety, so they'll do!
+ Doll Collages (all four characters constructed with monoprint textures)
I would like to have had more time to make monoprint transfers of lace/material textures to use on the garments.
GOOD VIBES ABOUT AFTER EFFECTS/ANIMATION:
I LOVE AFTER EFFECTS and I know I want to use it AGAIN! Had a quick chat with Ben about it and he told me about his friend that works at Mackinnon & Saunders (wowee!). The more I learn about/watch/experience animation, the more I want to get into that field.
I can still study illustration. I can still make illustrations. I can still be an illustrator. But I can also develop animation skills, work with animators and make my illustrations move.
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